Artifact: Avatar Foundry URL: /artifacts/venice-kimi-k3/procedural-avatar-foundry.html Created: 2026-07-22 Purpose ------- A self-contained procedural avatar workshop for evaluating deterministic default-avatar systems as an alternative to letter avatars and AI-generated images. Design consultation ------------------- Visual/product direction was reviewed before implementation by Venice Kimi K3 (`venice:kimi-k3`). Its decisive recommendation was to reduce the original eight-family sampler to four systems that remain distinctive at 24–36px: Mosaic, Shape Faces, Tiny Pals, and Ribbons. It also recommended one shared curated palette library, deterministic geometry, batch selection, small-size previews, shareable URLs, and real SVG/PNG export. Implementation -------------- Implemented by Jarvis as standalone HTML/CSS/JavaScript. No runtime dependencies, external assets, accounts, uploads, server processing, or image-generation APIs. Avatar geometry is generated from a stable seeded PRNG and emitted as self-contained SVG. The page supports: - deterministic username/email seeds - four procedural families - twelve curated five-color palettes plus automatic seeded selection - circle and square framing - batches of twelve selectable variants - 24/32/48/64px legibility previews - URL-persisted state - SVG copying and download - 64/128/256/512px PNG export Privacy ------- All generation occurs in the browser. The seed is encoded in the page URL so the result can be restored and shared; as with any URL, loading or sharing it may expose that seed through normal browser history, server logs, and referrer handling. Use a username or opaque identifier rather than a private email address when that matters.